SKU: 90605927574

Magic Maze on Mars

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Description

Magic Maze on MarsThe first settlers of mars are arriving soon, but the colony is not ready yet! You are the robots that are trying to build the colony before the settlers arrive. The goal in Magic Maze on Mars is to build "domes" where the settlers can live, then to guide them to their domes when they arrive. When time runs out, they are out of oxygen. To begin, place the starting tile in the middle of the table. Deal out the appropriate action tiles and shuffle the

The first settlers of mars are arriving soon, but the colony is not ready yet! You are the robots that are trying to build the colony before the settlers arrive. The goal in Magic Maze on Mars is to build "domes" where the settlers can live, then to guide them to their domes when they arrive. When time runs out, they are out of oxygen.

To begin, place the starting tile in the middle of the table. Deal out the appropriate action tiles and shuffle the four A tiles in a pile face down.

Creating resources: A player with blue on their action tile can always create blue resources at the blue factory so long as a resource is not already there. The player simply takes a blue resource from the bank and places it on the resource station next to the factory. The resources of other colors are built on the factories of their color, with these factories becoming available when you build new tiles.

Moving resources: Players can move resources along the roads with a color that they have on their action tile. A player might have an action tile that shows red and orange, so they can move resources along red and orange roads. You move resources from one "station" to another, but each station can hold only one resource, and resources cannot move through a station that holds another resource.

Note: When moving resources, you must physically move the resource all the way, so the other players can see what is happening. Even if there is a long stretch of road that you are able to move on, you cannot move the resource directly.

Building new tiles: To do this, you need to have a resource of the station's color on the station, e.g., a blue resource on a blue station. Once the resource is there, a player with this color on their action tile can remove the resource and place the top tile face up at the position. Place the tile with the small arrow pointing from where it was build.

Watching the time: As in Magic Maze, players have a time limit in Magic Maze on Mars. To flip the sand timer, you must move any resource onto a timer space. Return the resource to the bank and place a timer token on the timer space to show that it cannot be used again. By doing this, you send a signal to the settlers that the colony is not ready yet; they will then orbit Mars once more before landing, but they can't do this indefinitely.

Building domes: Some tiles have spaces available for domes. In order to build a dome, you need to place the depicted resources on the dome spot, e.g., green, yellow, and red. When all the necessary resources are placed on the dome, any player can put all the resources back in the bank and place a dome (taken from the communication board).

When you have built all the domes, the settlers arrive. Place all the settlers on the rocket. Then move the settlers just like you move resources. You have won as soon as one settler inhabits each dome. There cannot be more than one settler on each station, and they cannot walk through resources. Once the settlers arrive, you can no longer flip the sand timer! (It does not help to send them messages about orbiting Mars since they are already here.) If time runs out, you have lost.

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SKU: 90605927574

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Faifre6
Port Orchard, US
★★★★★ 5
Very detailed! Beautiful world building! Strong Heroine!
Format: Kindle
Starts off a little slow and confusing with different POV’s, but starts to all come together towards the middle to make an elaborate plot line and makes it all worth it. Beautiful world building and attention to detail as well as great writing. The cliffhanger was gut wrenching! Can’t wait for the next book!
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Reviewed in the United States on March 4, 2020
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Isabelle
Fort Morgan, US
★★★★★ 4
Interesting
Format: Kindle
This was a very captivating book once you got into it thoroughly. But the third person perspective was a bit hard to get used to. But as you got into it and followed the different characters, it was interesting and filled with intrigue, conflict and forbidden love. I can’t wait to read the next one and to complete the series.
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Reviewed in the United States on November 12, 2022
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Lisa B.
Cuba, US
★★★★★ 5
OUTSTANDING
Format: Kindle
This was very, very good. The world is vast and characters are complex. There is a good plot with a whole lot going on. This is well written. Good twists and turns and some heart breaking moments. You will love these characters, they have heart and loyalty. I am hoping that there will be several more books. We've yet to see anything from the Sea Court but only a mention of them here and there. The Wood Court was given a quick couple of scenes, and only as far as some warriors, we've yet to enter their court and the Shadow Court, I'm not sure if they will be a force for good or bad, but they definitely will play a much bigger role moving forward. This is primarily the Ice and Air Courts. Told in multiple views, which I loved, it gives you a chance to see things from different eyes. There's alot of political maneuvering and deception. I loved it and will pick up the next book as it becomes available. If you like The Fae and the courts, you should love this. I think the author has mucn in store for us.
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Reviewed in the United States on March 8, 2020
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Jessika
Bozeman, US
★★★★★ 4
Definitely worth the read!
Format: Kindle
After taking a deep breath and taking in that wicked twist of an ending, I have finally composed myself. My first thought when I started this book was that I love Reyna's character. I was intrigued by her connection with her familiar and the Ruin that is plaguing her land. It came as no surprise that she took her sister's place in an attempt to protect her. When they reach the Air Court everything slows down. This is where it was iffy for me. First of all, I like multiple POV's in books however 7 is a bit much. It starts to interrupt the story line. I felt like I was finally making progress connecting with one character, then it was switched to another person. I felt they all had necessary or pertinent information but not necessarily were they all POV worthy. The only other thing that annoyed me was that Reyna constantly was " trapped." She would rush off without thinking, only to need rescuing. She is brilliant in a fight, but she really doesn't think through anything. Lorcan is amazing. I know he might be on the "bad" list, but his background is so interesting. Eislyn(Reyna's sister) is really so sweet, but calculating. I enjoyed her and Thane's dialogue. The author did an amazing job with the imagery in this book. Everything was so detailed it was easy to fall into the scene. I love unexpected twists and while part of the ending I expected, I wasn't expecting how it took place. All in all, I found it very entertaining and I am very invested in continuing this series. Favorite quotes: "The truth may be twisted but never false." "Who was she if she was not the enemy of the Air Court? What was her purpose of she no longer has that?" "In a war-torn land, love was always a lie."
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Reviewed in the United States on March 4, 2020
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KAB
Draper, US
★★★★★ 5
Great Read!!! Great story!!!
Format: Kindle
The series is long, but Ms. Wolfhart does a fantastic job of weaving this tale while bringing so much to the characters. Surprises and plot twists along the way to keep you intrigued. There is some graphic sex, but is no way the focal point. Grammar was excellent (a rare find with a lot of self publishers) with only a few noted errors. I rarely give 4 stars, let alone 5.
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Reviewed in the United States on April 30, 2021

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